Website powered by
David Falke
David Falke
Hard Surface / Weapon Arist
Hamburg, Germany

Summary

3D hard surface artist, with more than 4 years of experience in prop / weapon modeling and texturing. Driven by the passion for creating highly detailed and/or realistic props and weapons, to prepare the player for every situation throughout their interactive journey. I possess excelent communication skills, both german and english, a strong eye and attention to detail, along with the aspiration to always achieve the highest possible quality within given parameters. I am fast learning, adapting to new pipelines, tools and technologies and I am constantly looking to improve my skills and evolve as an artist. I am willing to relocate for a permament employment.

Skills:
- Hard Surface modeling
- Highpoly and Lowpoly modeling
- Efficient UV Layout
- Texture Baking
- Texturing
- Creating PBR materials
- Ability to learn fast and adept to new tools and technology
- Structured and conscientious approach to work
- Excelent communication skills in german and english
- Ability to closely follow concept art
- Strong eye and attention to detail
- Self-motivated and proactive
- Constantly looking to grow my personal skillset and evolve as an artist
- Not afraid to take responsibilities
- Excelent teamwork ability
- Passion for playing and creating games

Skills

3D ModelingLow-poly ModelingHigh-poly ModelingTexture BakingTexturing3D Animationgermanenglish

Software proficiency

Maya
Maya
3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
others
others